You could hire cleaners to take care of that though. Another thing that you had to be aware of was that having cheap food would mean restocking less often, but it could cause your guests to be sick, which would affect your park’s cleanliness. How often you had to replenish stock depended on the stock the stall had. Placing rides wasn’t quite as straightforward as previous theme park management games.Īnother thing you had to keep in mind was restocking your food stalls, which you had to take care of manually. Some rides required materials in order to build them, or for you to ask your friends for a helping hand. You couldn’t simply plonk down a ride and watch the guests hurry over to ride it. Since it was released on Facebook, it encouraged you to reach out to friends to help you with your park. The game did have some unique features though. It has your typical theme park management gameplay building rides and stalls, hiring staff, keeping an eye on your guests (and your money!). To build rides, you would need resources, and sometimes you would need extra help from friends to complete them. As you rise through the levels, you unlock new rides and stalls. Released in 2012 on Facebook and based on the 1994 game Theme Park, Rollercoaster Mania was developed by Noisy Duck and published by 6waves. Like the base game, both expansions received positive reviews. The second expansion, Wild!, allowed players to build zoos, mirroring that of Zoo Tycoon. The ability to add waterfalls to parks was also included. The Soaked! expansion introduced water rides and attractions, as well as swimming pools and aquariums, allowing players to build water parks. Two expansion packs were released, called Soaked! and Wild!. The latest release also included a day and night feature. When RollerCoaster Tycoon 3 was released in 2004, it broke away from the traditional 2D graphics and went all 3D, which was seen as a big change at the time and a new step in a direction for the popular series. It would be very satisfying checking your guests’ thoughts, commenting how much they liked a ride or your park in general, knowing that you were doing a good job. There was satisfaction when you watched your park build up, seeing guests coming in through the entrance, long snaking queues forming at the most popular rides, and then seeing your guests jump into the air with excitement after coming off your ride.
With the landscape generator you’ll create your own unique setting in no time.Not all moments were bad or frightening though.
And there’s always more – download scenarios created by the community from Steam Workshop or design your own with the scenario editor.
Playīuild your way through a challenging campaign! 26 scenarios with unique settings will put your theme park management and coaster designing skills to the test. Manageīuilding is only half of the challenge! You’ll need to keep an eye on the finances and guest satisfaction to stay on top, and for the first time in a theme park game the "behind the scenes" parts of your park have a meaning too! Route resources to your various shops without annoying your guests and keep the staff areas out of the public eye for the perfect immersive experience. Spinning, looping, launching, flying – with over 70 of the worlds most popular types of theme park rides you’ll always be able to surprise your guests.
Top off that park with your very own roller coaster! Design it yourself or choose from a number of exciting designs.
And for more you can get custom scenery from the Steam Workshop or mod in your own!
BuildĬreate the perfect park for your guests! Deform the terrain, place water, build structures! With a huge selection of deco objects from various themes you can design your park however you want. Welcome to Parkitect, where you build and manage the theme parks of your dreams.Ĭonstruct your own coasters, design an efficiently operating park that fully immerses your guests in its theming and play through the campaign.